First update
Pathfinding » Devlog
Re implemented DFS avoiding recursion, because Godot 4.x max depth can be set to only ~2048 without editing the source code. Also added ESC as a way to stop path finding
Files
Pathfinding_linux.zip 27 MB
Jan 30, 2024
Pathfinding_web.zip Play in browser
Jan 30, 2024
Pathfinding_windows.zip 55 MB
Jan 30, 2024
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Pathfinding
More posts
- Ninth update - small bug fixesFeb 14, 2024
- Eight update - change yourself the way algorithm worksFeb 09, 2024
- Seventh update - Finally Maze customization is hereFeb 08, 2024
- Sixth update - small fixesFeb 07, 2024
- Fifth update - New algorithm implemented (BFS)Feb 07, 2024
- Fourth update - UI created with broken armFeb 07, 2024
- Third update - upload automation with butlerJan 31, 2024
- Second (mini) updateJan 31, 2024
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